Wind Wakeup ComboTier 2
at DX DTR Regionals Singapore
Pilot Skill · average
Head-to-Head Matchups
Winrates vs every other archetype, sorted by the opponent's field share. Mirrors excluded. Shrunk WR uses a Beta(2, 2) prior so a 1-0 cell doesn't read as 100%; it feeds the EV calc above. Adj WR is the skill-controlled view: derived from per-match ELO deltas (0.5 + avg ELO Δ / K=32, same shrinkage), so it tells you what would have happened on equal-rating play. A faded Raw WR means under 10 matches — lean on the Shrunk WR column there.
| Opponent | Their share | Matches | W-L-D | Raw WR | Shrunk WR | Adj WR | ELO Δ/match |
|---|---|---|---|---|---|---|---|
| Fire Crux Mage | 14.6% | 6 | 4-2-0 | 66.7% | 60.0% | 67.3% | +9.2 |
| Fire Crux Lorraine | 14.1% | 8 | 2-6-0 | 25.0% | 33.3% | 43.9% | -2.9 |
| Wind Seiryuu | 10.3% | 1 | 0-1-0 | 0.0% | 40.0% | 38.4% | -18.5 |
| Fire Aggro | 6.6% | 4 | 2-2-0 | 50.0% | 50.0% | 57.1% | +4.6 |
| Water Aetherwing | 6.1% | 1 | 0-1-0 | 0.0% | 40.0% | 43.0% | -11.2 |
| Fire Suzaku | 5.2% | 4 | 3-1-0 | 75.0% | 62.5% | 69.0% | +12.2 |
| Water Genbu | 5.2% | 0 | — | — | — | — | — |
| Wind Shadowstrike | 5.2% | 0 | — | — | — | — | — |
| Wind Razorgale | 4.2% | 1 | 1-0-0 | 100.0% | 60.0% | 63.0% | +20.8 |
| Fire Firebloom Burn | 2.8% | 0 | — | — | — | — | — |
| Wind Allies | 2.8% | 2 | 1-1-0 | 50.0% | 50.0% | 50.2% | +0.2 |
| Wind Astra Cleric | 2.8% | 2 | 0-2-0 | 0.0% | 33.3% | 38.1% | -11.4 |
| Water Allies | 2.3% | 0 | — | — | — | — | — |
| Fire Neos | 1.4% | 0 | — | — | — | — | — |
| Fire Oblation | 1.4% | 0 | — | — | — | — | — |
| Water Astra Ranger | 1.4% | 0 | — | — | — | — | — |
| Wind Arcane | 1.4% | 0 | — | — | — | — | — |
| Wind Crux Lorraine | 1.4% | 0 | — | — | — | — | — |
| Fire Slimes | 0.9% | 0 | — | — | — | — | — |
| Fire Suited | 0.9% | 0 | — | — | — | — | — |
| Water Fractal | 0.9% | 0 | — | — | — | — | — |
| Fire Aetherwing | 0.5% | 0 | — | — | — | — | — |
| Fire Exia | 0.5% | 0 | — | — | — | — | — |
| Fire Exia Jin | 0.5% | 1 | 1-0-0 | 100.0% | 60.0% | 58.1% | +12.9 |
| Fire Luxem Assassin | 0.5% | 0 | — | — | — | — | — |
| Fire Umbra Guardian | 0.5% | 0 | — | — | — | — | — |
| Fire Umbra Ranger | 0.5% | 0 | — | — | — | — | — |
| Horse and Taxes | 0.5% | 0 | — | — | — | — | — |
| Water Umbra Guardian | 0.5% | 0 | — | — | — | — | — |
| Wind Diana | 0.5% | 0 | — | — | — | — | — |
| Wind Genbu | 0.5% | 1 | 0-0-1 | 50.0% | 50.0% | 52.2% | +3.5 |
| Wind Lorraine | 0.5% | 0 | — | — | — | — | — |
| Wind Luxem Zander | 0.5% | 0 | — | — | — | — | — |
| Wind Slimes | 0.5% | 0 | — | — | — | — | — |
Decklists · 5 from this event
The 5 public Wind Wakeup Combo decklists from this event, ordered by final placement — click a pilot for the full list.
Mirror Analysis
In 1 mirror match, here are the card-count differences that most often separated the winning deck from the losing one. Staples (cards both decks run at the same count) are filtered out — only flex slots show up below. Cards whose count only differed in fewer than 3 mirrors are also held back as too sparse to call a pattern (still visible in the raw table further down). Small sample warning: 1 mirror is borderline; treat these as suggestive, not conclusive.
No card-quantity differences observed in the mirrors — every mirror used an identical decklist.